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https://github.com/supleed2/ELEC60015-HLP-CW.git
synced 2024-11-10 02:05:48 +00:00
attempt to fix the SafeDistance algo
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@ -644,7 +644,6 @@ let convertVerticesToASegs connId (isLeftToRight: bool) routetype rotation (yref
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ManualRoute = false
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ManualRoute = false
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})
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})
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|> List.map aSegToRISeg
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|> List.map aSegToRISeg
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|> List.map ppRISeg
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|> List.map (
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|> List.map (
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fun risegs->
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fun risegs->
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{
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{
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@ -658,7 +657,6 @@ let convertVerticesToASegs connId (isLeftToRight: bool) routetype rotation (yref
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Draggable = risegs.Draggable;
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Draggable = risegs.Draggable;
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ManualRoute = risegs.ManualRoute
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ManualRoute = risegs.ManualRoute
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})
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})
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|> List.map ppRISeg
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((dummySeg,startPos),risegs')
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((dummySeg,startPos),risegs')
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||> List.scan (fun start_resSeg currSeg->
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||> List.scan (fun start_resSeg currSeg->
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@ -1331,6 +1329,13 @@ let getSafeDistanceForMove
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(lastSegment: ASeg)
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(lastSegment: ASeg)
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(distance: float) =
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(distance: float) =
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let controlSegOri =
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match firstSegment.Dir,lastSegment.Dir,testSegment.Dir with
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| Horizontal, Horizontal, _ ->Vertical
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| Vertical, Vertical, _ -> Horizontal
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| _,_,Horizontal -> Horizontal
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| _,_,Vertical -> Vertical
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// Stick length can be shrunk for segments which aren't at the end of their
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// Stick length can be shrunk for segments which aren't at the end of their
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// wires -- so we find a value for that shrink factor here
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// wires -- so we find a value for that shrink factor here
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let shrink =
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let shrink =
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@ -1340,14 +1345,23 @@ let getSafeDistanceForMove
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// With that shrink factor, we find the minimum and maximum distance from
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// With that shrink factor, we find the minimum and maximum distance from
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// the segment to the wire's start/end
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// the segment to the wire's start/end
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let minimumDistance =
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let minimumDistanceX =
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firstSegment.Start.X +
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firstSegment.Start.X +
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Wire.stickLength * shrink -
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Wire.stickLength * shrink -
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abs testSegment.End.X
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testSegment.End.X
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let maximumDistance =
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let maximumDistanceX =
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lastSegment.End.X -
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lastSegment.End.X -
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Wire.stickLength * shrink -
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Wire.stickLength * shrink -
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abs testSegment.Start.X
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testSegment.Start.X
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let minimumDistanceY =
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firstSegment.Start.Y +
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Wire.stickLength * shrink -
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testSegment.End.Y
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let maximumDistanceY =
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lastSegment.End.Y -
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Wire.stickLength * shrink -
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testSegment.Start.Y
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// These helpers make the match case a little less verbose
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// These helpers make the match case a little less verbose
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let positive = distance > 0.0
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let positive = distance > 0.0
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@ -1356,20 +1370,35 @@ let getSafeDistanceForMove
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// Check whether a given end of the test segment is vertically close to the
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// Check whether a given end of the test segment is vertically close to the
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// first/last segment in the wire
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// first/last segment in the wire
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let yJoined (segment: ASeg) (point: XYPos): bool =
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let yJoined (segment: ASeg) (point: XYPos): bool =
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abs (abs segment.Start.Y - abs point.Y) < 0.0001
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abs (segment.Start.Y - point.Y) > 0.0001
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let xJoined (segment: ASeg) (point: XYPos): bool =
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abs (segment.Start.X - point.X) > 0.0001
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printfn $"controlSegOri:{controlSegOri},Index:{testSegment.Index};minDistX:{minimumDistanceX};maxDistX:{maximumDistanceX}"
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printfn $"Seg0.Start:{firstSegment.Start};Seg0.End:{firstSegment.End};Seg6.Start:{lastSegment.Start};Seg6.End:{lastSegment.End}"
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// I haven't spent the time to understand this match case, but it works.
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// I haven't spent the time to understand this match case, but it works.
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// I assume finds how much a wire section _can_ move given its position in
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// I assume finds how much a wire section _can_ move given its position in
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// that wire.
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// that wire.
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match controlSegOri with
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| Vertical ->
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match testSegment.Index with
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match testSegment.Index with
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| _ when testSegment.Dir = Horizontal -> distance
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| _ when testSegment.Dir = Horizontal -> distance
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| 3 when negative && yJoined firstSegment testSegment.Start -> distance
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| 3 when negative && yJoined firstSegment testSegment.Start -> distance
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| 3 when positive && yJoined lastSegment testSegment.End -> distance
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| 3 when positive && yJoined lastSegment testSegment.End -> distance
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| 1
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| 1 | 2 -> max minimumDistanceX distance
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| 2 -> max minimumDistance distance
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| 4 | 5 -> min maximumDistanceX distance
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| 4
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| 3 -> distance |> max minimumDistanceX |> min maximumDistanceX
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| 5 -> min maximumDistance distance
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| _ -> distance
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| 3 -> distance |> max minimumDistance |> min maximumDistance
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| Horizontal ->
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match testSegment.Index with
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| _ when testSegment.Dir = Horizontal -> distance
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| 3 when negative && xJoined firstSegment testSegment.Start -> distance
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| 3 when positive && xJoined lastSegment testSegment.End -> distance
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| 1 | 2 -> max minimumDistanceY distance
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| 4 | 5 -> min maximumDistanceY distance
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| 3 -> distance |> max minimumDistanceY |> min maximumDistanceY
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| _ -> distance
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| _ -> distance
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/// Remove pairs of adjacent segments which are aligned but not of the same
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/// Remove pairs of adjacent segments which are aligned but not of the same
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@ -1453,13 +1482,15 @@ let moveSegment (segment: ASeg) (distance:float) (model:Model) =
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let startSegment, endSegment = wire.Segments[0], wire.Segments[6]
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let startSegment, endSegment = wire.Segments[0], wire.Segments[6]
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getSafeDistanceForMove segment startSegment endSegment distance
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getSafeDistanceForMove segment startSegment endSegment distance
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printfn $"distance:{distance};moveDistance:{moveDistance}"
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// Get new values for the current segment, the end of the last one, and
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// Get new values for the current segment, the end of the last one, and
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// the start of the next one
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// the start of the next one
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let newLastEnd, newCurrentStart, newCurrentEnd, newNextStart =
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let newLastEnd, newCurrentStart, newCurrentEnd, newNextStart =
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// Sets the X/Y value of a point along a given axis
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// Sets the X/Y value of a point along a given axis
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let setValue (point: XYPos) (value: float) (axis: Orientation) =
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let setValue (point: XYPos) (value: float) (axis: Orientation) =
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let newValue = - (abs value + moveDistance)
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let newValue = value + moveDistance
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match axis with
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match axis with
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| Horizontal -> {point with X = newValue}
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| Horizontal -> {point with X = newValue}
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| Vertical -> {point with Y = newValue}
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| Vertical -> {point with Y = newValue}
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@ -1483,6 +1514,7 @@ let moveSegment (segment: ASeg) (distance:float) (model:Model) =
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let newCurrentSegment =
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let newCurrentSegment =
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{
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{
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segment with
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segment with
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ManualRoute = true
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Start = newCurrentStart
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Start = newCurrentStart
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End = newCurrentEnd
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End = newCurrentEnd
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}
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}
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@ -1730,12 +1762,8 @@ let partialAutoRoute
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// Get the index of the last autorouted segment in the list
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// Get the index of the last autorouted segment in the list
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let lastAutoroutedIndex =
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let lastAutoroutedIndex =
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let isNegative (position: XYPos): bool =
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position.X < 0.0 || position.Y < 0.0
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let segmentAutorouted (segment: ASeg): bool =
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let segmentAutorouted (segment: ASeg): bool =
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not (isNegative segment.Start || isNegative segment.End)
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segment.ManualRoute
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segments
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segments
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|> List.takeWhile segmentAutorouted
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|> List.takeWhile segmentAutorouted
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@ -1817,19 +1845,6 @@ let partialAutoRoute
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|> Option.bind checkTopology
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|> Option.bind checkTopology
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|> Option.bind preEndScale
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|> Option.bind preEndScale
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/// Returns the new positions keeping manual coordinates negative, and auto
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/// coordinates positive
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let negXYPos (position: XYPos) (difference: XYPos): XYPos =
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let newPosition = Symbol.posAdd (absXYPos position) difference
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if position.X < 0.0 || position.Y < 0.0 then
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{
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X = - newPosition.X
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Y = - newPosition.Y
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}
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else
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newPosition
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/// Moves a wire by a specified amount by adding a XYPos to each start and end
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/// Moves a wire by a specified amount by adding a XYPos to each start and end
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/// point of each segment
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/// point of each segment
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let moveWire (wire : Wire) (difference : XYPos): Wire =
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let moveWire (wire : Wire) (difference : XYPos): Wire =
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@ -1837,8 +1852,9 @@ let moveWire (wire : Wire) (difference : XYPos): Wire =
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let transformer (segment: ASeg) : ASeg =
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let transformer (segment: ASeg) : ASeg =
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{
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{
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segment with
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segment with
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Start = negXYPos segment.Start difference
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ManualRoute = segment.ManualRoute
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End = negXYPos segment.End difference
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Start = Symbol.posAdd segment.Start difference
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End = Symbol.posAdd segment.End difference
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}
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}
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{
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{
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