mirror of
https://github.com/supleed2/ELEC60015-HLP-CW.git
synced 2024-12-22 13:35:50 +00:00
merge my autoroute code(not including Symbol)
This commit is contained in:
parent
89b75418b9
commit
2345cc4a56
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@ -26,6 +26,8 @@ type Direction = PosX | PosY | NegX | NegY
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type SnapPosition = High | Mid | Low
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type routeType = Sameside | Oppositeside | Rightangle
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/// Absolute Segment
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type ASeg =
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{
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@ -161,6 +163,19 @@ type Msg =
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//----------------------------Helper Functions-----------------------------------//
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let rotate_rel rotation (pos:XYPos) =
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match rotation with
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| PosX -> {pos with X = -pos.Y ; Y = pos.X}
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| NegX -> {pos with X = pos.Y ; Y = -pos.X}
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| PosY -> pos
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| NegY -> {pos with X = -pos.X; Y = -pos.Y}
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let yReflect yreflect (pos:XYPos) =
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if yreflect then
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{pos with X = -pos.X}
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else
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pos
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/// Transform a wire with its RISegs list to a list of ASegs
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let riSegWireToASegs (wire:Wire) =
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@ -301,6 +316,10 @@ let pp segs (model: Model)=
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| None -> "XX")
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|> String.concat ";"
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let ppRISeg riseg=
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printfn $"Index:{riseg.Index},Dir:{riseg.Dir},Length:{riseg.Length}"
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riseg
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//-------------------------------Implementation code----------------------------//
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/// Convert list of Absolute Segments to a list of vertices
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@ -316,51 +335,109 @@ let RISegsToVertices (segList: RISeg list) =
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|> List.map (fun pos -> pos.X, pos.Y)
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/// Get initial list of wire vertices given port locations corresponding to the enpoints of a wire
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let initialWireVerticesFromPorts (portCoords : XYPos * XYPos) : XYPos list * bool =
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let startX, startY, endX, endY = snd(portCoords).X, snd(portCoords).Y, fst(portCoords).X, fst(portCoords).Y
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let initialWireVerticesFromPorts (startPort:XYPos) (endPort:XYPos) (routetype:routeType) =
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let startX, startY, endX, endY = startPort.X, startPort.Y, endPort.X, endPort.Y
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// adjust length of segments 0 and 6 - the sticks - so that when two ports are aligned and close you still get left-to-right routing.
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let stickLength =
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if (endX - startX > 0.0) then
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let d = List.max [ abs (startX - endX) ; abs (startY - endY) ; Wire.stickLength / 4.0 ]
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min d (Wire.stickLength / 2.0)
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match routetype with
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| Oppositeside ->
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// adjust length of segments 0 and 6 - the sticks - so that when two ports are aligned and close you still get left-to-right routing.
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let stickLength =
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if (endX - startX > 0.0) then
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let d = List.max [ abs (startX - endX) ; abs (startY - endY) ; Wire.stickLength / 4.0 ]
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min d (Wire.stickLength / 2.0)
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else
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Wire.stickLength / 2.0
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if endX - startX >= stickLength * 2.0 then
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[ // Wire travelling left to right (positive X) from output port to input port
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{X = startX; Y = startY}
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{X = startX + stickLength; Y = startY};
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{X = startX + stickLength; Y = startY} ;
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{X = (startX + endX) / 2.0; Y = startY};
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{X = (startX + endX) / 2.0; Y = endY};
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{X = endX - stickLength; Y = endY}
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{X = endX - stickLength; Y = endY}
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{X = endX; Y = endY}
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], true // left to right
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elif abs (startY - endY) < 4.0 then
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[ // Wire travelling right to left (negative X), but ports are (almost) aligned vertically
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// An offset is added to the main horizontal segment so it can be seen / dragged more easily
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{X = startX; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = startY + Wire.stickLength}
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{X = endX-Wire.stickLength; Y = startY + Wire.stickLength}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX; Y = endY}
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], false // not left to right
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else
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Wire.stickLength / 2.0
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if endX - startX >= stickLength * 2.0 then
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[ // Wire travelling left to right (positive X) from output port to input port
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{X = startX; Y = startY};
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{X = startX + stickLength; Y = startY};
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{X = startX + stickLength; Y = startY};
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{X = (startX + endX) / 2.0; Y = startY};
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{X = (startX + endX) / 2.0; Y = endY};
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{X = endX - stickLength; Y = endY}
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{X = endX - stickLength; Y = endY}
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{X = endX; Y = endY}
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], true // left to right
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elif abs (startY - endY) < 4.0 then
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[ // Wire travelling right to left (negative X), but ports are (almost) aligned vertically
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// An offset is added to the main horizontal segment so it can be seen / dragged more easily
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{X = startX; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = startY + Wire.stickLength}
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{X = endX-Wire.stickLength; Y = startY + Wire.stickLength}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX; Y = endY}
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], false // not left to right
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else
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[ // Wire travelling right to left (negative X), bending back on itself
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{X = startX; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = (startY+endY)/2.0}
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{X = endX-Wire.stickLength; Y = (startY+endY)/2.0}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX; Y = endY}
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], false // not left to right
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[ // Wire travelling right to left (negative X), bending back on itself
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{X = startX; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = startY}
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{X = startX+Wire.stickLength; Y = (startY+endY)/2.0}
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{X = endX-Wire.stickLength; Y = (startY+endY)/2.0}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX-Wire.stickLength; Y = endY}
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{X = endX; Y = endY}
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], false // not left to right
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|Rightangle ->
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if (endX-startX >= Wire.stickLength) && (endY-startY>=Wire.stickLength) then
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[
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{X = startX; Y = startY};
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{X = startX + Wire.stickLength; Y = startY};
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{X = startX + Wire.stickLength; Y = startY};
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{X = endX; Y = startY};
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{X = endX; Y = startY};
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{X = endX ; Y = endY-Wire.stickLength}
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{X = endX ; Y = endY-Wire.stickLength}
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{X = endX; Y = endY}
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], true
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else
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[
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{X = startX; Y = startY};
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{X = startX + Wire.stickLength; Y = startY};
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{X = startX + Wire.stickLength; Y = startY};
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{X = (startX + endX) / 2.0; Y = startY};
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{X = (startX + endX) / 2.0; Y = endY-Wire.stickLength};
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{X = endX; Y = endY-Wire.stickLength};
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{X = endX; Y = endY-Wire.stickLength};
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{X = endX; Y = endY}
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], false
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|Sameside ->
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if endX-startX >= Wire.stickLength*2.0 && endY >= startY then
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[
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{X = startX; Y = startY};
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{X = startX ; Y = startY- Wire.stickLength};
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{X = startX ; Y = startY- Wire.stickLength};
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{X = endX; Y = startY- Wire.stickLength};
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{X = endX; Y = startY- Wire.stickLength};
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{X = endX ; Y = endY-Wire.stickLength}
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{X = endX ; Y = endY-Wire.stickLength}
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{X = endX; Y = endY}
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], true
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elif endX-startX >= Wire.stickLength*2.0 then
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[
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{X = startX; Y = startY};
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{X = startX ; Y = startY- Wire.stickLength};
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{X = startX ; Y = endY- Wire.stickLength};
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{X = endX; Y = endY- Wire.stickLength};
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{X = endX; Y = endY- Wire.stickLength};
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{X = endX ; Y = endY-Wire.stickLength}
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{X = endX ; Y = endY-Wire.stickLength}
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{X = endX; Y = endY}
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], true
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else
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[
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{X = startX; Y = startY};
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{X = startX ; Y = startY-Wire.stickLength};
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{X = startX ; Y = startY-Wire.stickLength};
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{X = startX + Wire.stickLength*2.0 ; Y = startY-Wire.stickLength};
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{X = startX + Wire.stickLength*2.0 ; Y = endY-Wire.stickLength};
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{X = endX; Y = endY-Wire.stickLength};
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{X = endX; Y = endY-Wire.stickLength};
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{X = endX; Y = endY}
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], false
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/// Infer whether wire is LeftToRight from vertices
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let inferOrientationFromVertices (xyVerticesList: XYPos list) : bool option =
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@ -382,46 +459,127 @@ let inferOrientationFromVertices (xyVerticesList: XYPos list) : bool option =
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| _, false, _ -> None
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/// this turns a list of vertices into a list of absolute segments
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let convertVerticesToASegs connId (isLeftToRight: bool) (xyVerticesList: XYPos list) =
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let convertVerticesToASegs connId (isLeftToRight: bool) routetype rotation (yreflect:bool) (startPos:XYPos) (xyVerticesList: XYPos list) =
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let dirs =
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match isLeftToRight with
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| true -> // for 3 adjustable segments left-to-right
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[Horizontal;Vertical;Horizontal;Vertical;Horizontal;Vertical;Horizontal]
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| false -> // for 6 adjustale segments right-to-left
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[Horizontal;Horizontal;Vertical;Horizontal;Vertical;Horizontal;Horizontal]
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match routetype with
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| Oppositeside->
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match isLeftToRight with
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| true -> // for 3 adjustable segments left-to-right
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[Horizontal;Vertical;Horizontal;Vertical;Horizontal;Vertical;Horizontal]
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| false -> // for 6 adjustale segments right-to-left
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[Horizontal;Horizontal;Vertical;Horizontal;Vertical;Horizontal;Horizontal]
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| Sameside->
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match isLeftToRight with
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| true ->
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[Vertical;Vertical;Horizontal;Horizontal;Vertical;Vertical;Vertical]
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| false ->
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[Vertical;Vertical;Horizontal;Vertical;Horizontal;Vertical;Vertical]
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| Rightangle->
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match isLeftToRight with
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| true ->
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[Horizontal;Horizontal;Horizontal;Horizontal;Vertical;Vertical;Vertical]
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| false ->
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[Horizontal;Horizontal;Horizontal;Vertical;Horizontal;Horizontal;Vertical]
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List.pairwise xyVerticesList
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|> List.mapi (
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fun i ({X=startX; Y=startY},{X=endX; Y=endY}) ->
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{
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Id = SegmentId(JSHelpers.uuid())
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Index = i
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Start = {X=startX;Y=startY};
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End = {X=endX;Y=endY};
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Dir = dirs[i]
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HostId = connId;
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JumpCoordinateListA = [];
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Draggable =
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match i with
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| 1 | 5 -> isLeftToRight
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| 0 | 6 -> false
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let draggable index =
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match routetype with
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| Oppositeside->
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match index with
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| 0 | 6 -> false
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| 1 | 5 -> isLeftToRight
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| _ -> true
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ManualRoute = false
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| Sameside->
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match index with
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| 2 -> true
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| 3 | 4 -> not isLeftToRight
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| _ -> false
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| Rightangle->
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match index with
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| 3 | 4 -> not isLeftToRight
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| _ -> false
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let flipdir=
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function | Horizontal -> Vertical
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| Vertical -> Horizontal
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let dummySeg =
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{
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Id = SegmentId "dummy";
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Index = -1;
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Start = {X=0; Y=0};
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Dir = Horizontal ;
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Length = 0
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HostId = ConnectionId "dummy";
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JumpDistanceListRI = [];
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Draggable = false;
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ManualRoute = false
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}
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let getlength (segOri:Orientation) segLength yreflect =
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let factor = if yreflect then -1.0 else 1.0
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match segOri with
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| Horizontal-> if rotation = NegX || rotation = NegY then -segLength*factor else segLength*factor;
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| Vertical -> if rotation = PosX || rotation = NegY then -segLength else segLength;
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let risegs' =
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List.pairwise xyVerticesList
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|> List.mapi (
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fun i ({X=startX; Y=startY},{X=endX; Y=endY}) ->
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{
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Id = SegmentId(JSHelpers.uuid())
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Index = i
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Start = {X=startX; Y=startY};
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End = {X=endX; Y=endY};
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Dir = dirs[i]
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HostId = connId;
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JumpCoordinateListA = [];
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Draggable = draggable i
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ManualRoute = false
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})
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|> List.map aSegToRISeg
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|> List.map ppRISeg
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|> List.map (
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fun risegs->
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{
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Id = risegs.Id;
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Index = risegs.Index;
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Start = risegs.Start;
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Dir = if rotation = PosX || rotation = NegX then flipdir risegs.Dir else risegs.Dir ;
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Length = getlength risegs.Dir risegs.Length yreflect
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HostId = risegs.HostId;
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JumpDistanceListRI = risegs.JumpDistanceListRI;
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Draggable = risegs.Draggable;
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ManualRoute = risegs.ManualRoute
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})
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|> List.map ppRISeg
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((dummySeg,startPos),risegs')
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||> List.scan (fun start_resSeg currSeg->
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let start = snd start_resSeg
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let next_start =
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if currSeg.Dir = Horizontal
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then {start with X=start.X+currSeg.Length}
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else {start with Y=start.Y+currSeg.Length}
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{
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currSeg with Start = start
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},next_start)
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|> List.skip 1
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|> List.map (fun resSeg_start-> riSegToASeg (fst resSeg_start))
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// TODO: native RISeg implementation
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let convertVerticesToRISegs connId (isLeftToRight: bool) (verticesList: XYPos list) : RISeg list =
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convertVerticesToASegs connId isLeftToRight verticesList
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|> List.map aSegToRISeg
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// let convertVerticesToRISegs connId (isLeftToRight: bool) (verticesList: XYPos list) : RISeg list =
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// convertVerticesToASegs connId isLeftToRight verticesList
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// |> List.map aSegToRISeg
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/// Convert a (possibly legacy) issie Connection stored as a list of vertices to Absolute Segments
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let issieVerticesToASegs connId (verticesList: (float * float) list) : ASeg list =
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/// Convert a (possibly legacy) issie Connection stored as a list of vertices to Absolute Segments
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let issieVerticesToASegs connId (verticesList: list<float*float>) : ASeg list =
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let XYPosList =
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verticesList |> List.map (fun (x,y) -> {X=x;Y=y})
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let makeNewSegmentsFromPorts (xyList: XYPos list) : ASeg list =
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initialWireVerticesFromPorts (xyList[0], xyList[xyList.Length - 1])
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|> (fun (vertices, isLeftToRight) -> convertVerticesToASegs connId isLeftToRight vertices)
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initialWireVerticesFromPorts xyList[0] xyList[xyList.Length - 1] Oppositeside
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|> (fun (vertices, isLeftToRight) -> convertVerticesToASegs connId isLeftToRight Oppositeside PosY false xyList[0] vertices)
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if XYPosList.Length <> 8 then // wire must have 7 segments and so 8 vertices, if not: reroute from endpoints
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makeNewSegmentsFromPorts XYPosList
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@ -429,10 +587,10 @@ let issieVerticesToASegs connId (verticesList: (float * float) list) : ASeg list
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match inferOrientationFromVertices XYPosList with
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| Some true ->
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printfn "Converting leftToRight"
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convertVerticesToASegs connId true XYPosList
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convertVerticesToASegs connId true Oppositeside PosY false {X=0;Y=0} XYPosList
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| Some false ->
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printfn "Converting rightToLeft"
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convertVerticesToASegs connId false XYPosList
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convertVerticesToASegs connId false Oppositeside PosY false {X=0;Y=0} XYPosList
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| _ -> // can't work out what vertices are, so default to auto-routing
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printfn "Converting unknown"
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makeNewSegmentsFromPorts XYPosList
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@ -511,15 +669,56 @@ let makeRISegPos (seg: RISeg) =
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{ seg with Start = absXYPos seg.Start }
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/// Initial list of absolute segments based on positions of ports to be connected
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let makeInitialASegList (hostId: ConnectionId) (portCoords: XYPos * XYPos) : ASeg list =
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let xyPairs, isLeftToRight = initialWireVerticesFromPorts portCoords
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xyPairs |> convertVerticesToASegs hostId isLeftToRight
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let makeInitialASegList (hostId: ConnectionId)
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(inputPort: Symbol.PortOrientation * XYPos) (outputPort: Symbol.PortOrientation * XYPos) : list<ASeg> =
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let inputPortPos, (inputPortOri:Symbol.PortOrientation), outputPortPos,(outputPortOri:Symbol.PortOrientation) = snd inputPort, fst inputPort, snd outputPort, fst outputPort
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let reverse_rotate =
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function
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| PosY -> PosY
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| PosX -> NegX
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| NegY -> NegY
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| NegX -> PosX
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let routetype,rotation,yreflect =
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match outputPortOri,inputPortOri with
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| Symbol.Top, Symbol.Top -> Sameside, PosY, false
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| Symbol.Top , Symbol.Right -> Rightangle, NegX, true
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| Symbol.Top , Symbol.Bottom -> Oppositeside, NegX, false
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| Symbol.Top , Symbol.Left -> Rightangle, NegX, false
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| Symbol.Right , Symbol.Top -> Rightangle, PosY, false
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| Symbol.Right , Symbol.Right -> Sameside, PosX, false
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| Symbol.Right , Symbol.Bottom -> Rightangle,NegY, true
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| Symbol.Right , Symbol.Left -> Oppositeside, PosY, false
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| Symbol.Bottom , Symbol.Top -> Oppositeside, PosX, false
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| Symbol.Bottom , Symbol.Right -> Rightangle, PosX, false
|
||||
| Symbol.Bottom , Symbol.Bottom -> Sameside, NegY, false
|
||||
| Symbol.Bottom , Symbol.Left -> Rightangle, PosX, true
|
||||
| Symbol.Left , Symbol.Top -> Rightangle, PosY, true
|
||||
| Symbol.Left , Symbol.Right -> Oppositeside, NegY, false
|
||||
| Symbol.Left , Symbol.Bottom -> Rightangle, NegY, false
|
||||
| Symbol.Left , Symbol.Left -> Sameside, NegX, false
|
||||
|
||||
let inputPortPos' =
|
||||
let relativePos=
|
||||
inputPortPos-outputPortPos
|
||||
|> rotate_rel (reverse_rotate rotation)
|
||||
|> yReflect yreflect
|
||||
|
||||
relativePos + outputPortPos
|
||||
|
||||
printfn $"outputPortPos:{outputPortPos},inputPortPos':{inputPortPos'},inputPortPos:{inputPortPos}"
|
||||
printfn $"inputPortOri:{inputPortOri},outputPortOri:{outputPortOri}"
|
||||
printfn $"routetype:{routetype},rotation:{rotation},yreflect:{yreflect}"
|
||||
let xyPairs, isLeftToRight = initialWireVerticesFromPorts outputPortPos inputPortPos' routetype
|
||||
xyPairs |> convertVerticesToASegs hostId isLeftToRight routetype rotation yreflect outputPortPos
|
||||
|
||||
// TODO: native RISeg implementation
|
||||
/// Initial list of rotation invariant segments based on positions of ports to be connected
|
||||
let makeInitialRISegList (hostId: ConnectionId) (portCoords: XYPos * XYPos) : RISeg list =
|
||||
makeInitialASegList hostId portCoords
|
||||
|> List.map aSegToRISeg
|
||||
// let makeInitialRISegList (hostId: ConnectionId) (portCoords: XYPos * XYPos) : RISeg list =
|
||||
// makeInitialASegList hostId portCoords
|
||||
// |> List.map aSegToRISeg
|
||||
|
||||
/// Render given Rotation Invariant Segment using colour and width properties given
|
||||
/// Takes in 2 connecting segments to add rounded corners if appropriate
|
||||
|
@ -657,7 +856,7 @@ let view (model: Model) (dispatch: Dispatch<Msg>) =
|
|||
Segments = List.map makeASegPos wire.Segments
|
||||
ColorP = wire.Color
|
||||
StrokeWidthP = wire.Width
|
||||
OutputPortLocation = outputPortLocation
|
||||
OutputPortLocation = snd outputPortLocation
|
||||
}
|
||||
singleWireView props
|
||||
)
|
||||
|
@ -825,7 +1024,7 @@ let routeGivenWiresBasedOnPortPositions
|
|||
<| model.Symbol
|
||||
<| wire.InputPort
|
||||
<| wire.OutputPort
|
||||
makeInitialASegList wire.Id positions
|
||||
makeInitialASegList wire.Id (fst positions) (snd positions)
|
||||
|
||||
let map = {wire with Segments = segments}
|
||||
(wire.Id, map)
|
||||
|
@ -1241,7 +1440,7 @@ let autorouteWire (model: Model) (wire: Wire): Wire =
|
|||
// Autoroute a segment between the wire's ports, and assign it to the wire
|
||||
{
|
||||
wire with
|
||||
Segments = makeInitialASegList wire.Id locations
|
||||
Segments = makeInitialASegList wire.Id (fst locations) (snd locations)
|
||||
}
|
||||
|
||||
/// Reverse the segment order, as well as (start, end) coordinates
|
||||
|
@ -1519,10 +1718,10 @@ let updateWire (model: Model) (wire: Wire) (isInput: bool) =
|
|||
// the start/end values.
|
||||
let newSegments =
|
||||
if isInput then
|
||||
partialAutoRoute (revSegments wire.Segments) newPort
|
||||
partialAutoRoute (revSegments wire.Segments) (snd newPort)
|
||||
|> Option.map revSegments
|
||||
else
|
||||
partialAutoRoute wire.Segments newPort
|
||||
partialAutoRoute wire.Segments (snd newPort)
|
||||
|
||||
// Take the new segments and create a wire from them
|
||||
newSegments
|
||||
|
@ -1565,7 +1764,7 @@ let update (msg : Msg) (model : Model) : Model * Cmd<Msg> =
|
|||
| AddWire ( (inputId, outputId) : (InputPortId * OutputPortId) ) ->
|
||||
let portOnePos, portTwoPos = Symbol.getTwoPortLocations model.Symbol inputId outputId // TODO: Symbol fn in BusWire
|
||||
let wireId = ConnectionId(JSHelpers.uuid())
|
||||
let segmentList = makeInitialASegList wireId (portOnePos, portTwoPos)
|
||||
let segmentList = makeInitialASegList wireId portOnePos portTwoPos
|
||||
|
||||
let newWire =
|
||||
{
|
||||
|
@ -1733,10 +1932,10 @@ let update (msg : Msg) (model : Model) : Model * Cmd<Msg> =
|
|||
let makeWirePosMatchSymbol inOut (wire:Wire) =
|
||||
match inOut with
|
||||
| true -> posMatchesVertex
|
||||
(Symbol.getInputPortLocation model.Symbol inputId)
|
||||
(snd (Symbol.getInputPortLocation model.Symbol inputId))
|
||||
(List.head conn.Vertices)
|
||||
| false -> posMatchesVertex
|
||||
(Symbol.getOutputPortLocation model.Symbol outputId)
|
||||
(snd (Symbol.getOutputPortLocation model.Symbol outputId))
|
||||
(List.last conn.Vertices)
|
||||
|> (fun b ->
|
||||
if b then
|
||||
|
@ -1804,7 +2003,7 @@ let pasteWires (wModel : Model) (newCompIds : ComponentId list) : (Model * Conne
|
|||
| Some (newInputPort, newOutputPort) ->
|
||||
|
||||
let portOnePos, portTwoPos = Symbol.getTwoPortLocations wModel.Symbol (InputPortId newInputPort) (OutputPortId newOutputPort) // TODO: Symbol fn in BusWire
|
||||
let segmentList = makeInitialASegList newId (portOnePos, portTwoPos)
|
||||
let segmentList = makeInitialASegList newId portOnePos portTwoPos
|
||||
[
|
||||
{
|
||||
oldWire with
|
||||
|
|
Loading…
Reference in a new issue