ALU - start - questions need addressing

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Ibrahim 2020-11-30 14:07:33 +00:00
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/* Questions/Todos:
-how to implement mult signed vs unsigned?
-Need to clarify How many ALU ctrl flags there are
-Need to go through & check special cases for each instruction
-In the process of manually checking if every instruction has been accounted for in the actual enum
-Right what your final set of different opeators each do (easy but somewhat tedious) :(
*/
module mips_cpu_alu(
input logic[31:0] A, B,//alu_in1, alu_in2 -The two ALU inputs
input logic [5:0] ALUFlags, //Output from ALU control - 6bits as there are 48 different instructions in our ISA that we need to implement
/* The ALU Flags is 6 bits for now update when reduced */
output logic ALUZero, //Is the output of the ALU 0? - used to check result
output logic[31:0] ALUOut, // The ouput of the ALU
);
/*
I have listed all of the instructions - reducing this set to figure out the size
of ALUFlag/enum also need to go through the IS again and find special cases
(like over/underflow) for each instruction & to note them
i.e. for the instruction SLT (set on less than):
ALUOut is '32'h000000001' if A < B
*/
// Instructions commented out have been accounted for
/* Using an enum to define constants */
//typedef enum logic[5:0] {
//ADDIU = 6'd0, //Add immediate unsigned (no overflow)
//ADDU = 6'd1, //Add unsigned (no overflow)
//AND = 6'd2, //Bitwise and
//ANDI = 6'd3, //Bitwise and immediate
BEQ = 6'd4, //Branch on equal
BGEZ = 6'd5, //Branch on greater than or equal to zero
BGEZAL = 6'd6, //Branch on non-negative (>=0) and link
BGTZ = 6'd7, //Branch on greater than zero
BLEZ = 6'd8, //Branch on less than or equal to zero
BLTZ = 6'd9, //Branch on less than zero
BLTZAL = 6'd10, //Branch on less than zero and link
BNE = 6'd11, //Branch on not equal
//DIV = 6'd12, //Divide
//DIVU = 6'd13, //Divide unsigned
J = 6'd14, //Jump
JALR = 6'd15, //Jump and link register
JAL = 6'd16, //Jump and link
JR = 6'd17, //Jump register
LB = 6'd18, //Load byte
LBU = 6'd19, //Load byte unsigned
LH = 6'd20, //Load half-word
LHU = 6'd21, //Load half-word unsigned
LUI = 6'd22, //Load upper immediate
LW = 6'd23, //Load word
LWL = 6'd24, //Load word left
LWR = 6'd25, //Load word right
MTHI = 6'd26, //Move to HI
MTLO = 6'd27, //Move to LO
//MULT = 6'd28, //Multiply
//MULTU = 6'd29, //Multiply unsigned
//OR = 6'd30, //Bitwise or
//ORI = 6'd31, //Bitwise or immediate
SB = 6'd32, //Store byte
SH = 6'd33, //Store half-word
SLL = 6'd34, //Shift left logical
SLLV = 6'd35, //Shift left logical variable
SLT = 6'd36, //Set on less than (signed)
SLTI = 6'd37, //Set on less than immediate (signed)
SLTIU = 6'd38, //Set on less than immediate unsigned
SLTU = 6'd39, //Set on less than unsigned
SRA = 6'd40, //Shift right arithmetic
SRAV = 6'd41, //Shift right arithmetic
SRL = 6'd42, //Shift right logical
SRLV = 6'd43, //Shift right logical variable
//SUBU = 6'd44, //Subtract unsigned
SW = 6'd45, //Store word
XOR = 6'd46, //Bitwise exclusive or
XORI = 6'd47, //Bitwise exclusive or immediate
//} ALUFlags;
/* This is how I believe our ctrl flags should be arranged */
typedef enum logic [/* ? */ : 0]{
ADD =
SUB =
MULT =
DIV =
//logical
AND = 'd
OR = 'd
SLL = 'd
} ALUFlags;
always @(alu_in1, alu_in2, ALUFlags)
begin
case(ALUFlags)
ADD: begin
ALUOut = A & B; // is it = or <= ??
end
OR: begin
ALUOut = A | B;
end
SLL: begin
ALUOut = b >> shamt //Shamt is instruction read data [10:6]
end
end
endmodule